About Me
Who am I?
I have long been fascinated by games and the process of game creation, so I started studying Computer Science with specialization Game Technology at Utrecht University in 2020. During this, I realized that I preferred the creative side of making games. Therefore, I decided to also study Game Design at HKU (while finishing my study at UU).
When designing, I focus on player interaction and user experience. I often put an emphasis on playtesting, as I think frequent playtesting is key to designing a good (or intentionally questionable) experience. I have an analytical mind that allows me to evaluate design decisions in order to get a better understanding of why certain aspects work while others don’t.
Having studied Computer Science in addition to Game Design has given me a good sense of what developing entails and what is needed to make the game functional. This also allows me to produce coded prototypes rather quickly.
Although I don’t have a ton of experience yet, I am very eager to learn and become a part of the game industry!
The Team
I feel that the work I create is made by a team made up of different sections of me, all having value in their own way.

The Designer
I think of an idea, the concept, and how it could be worked out into a full game. Throughout the entire process, I ensure that a good user experience is the priority.

The Prototyper
When a concept is made up, I can produce a basic prototype quickly, whether that is on paper or digitally.

The Developer
When the game is more fleshed out, I transform it into an actually functioning application.

The Planner
I keep track of the schedule and make sure the scope is realistic and the deadlines are met.

The Critic
I make sure everything that is put out is of good quality, or that it will definitely be done better the next time around.
Tools overview
Tools I have worked with and how much relative experience I have with them.
Development
Unity
– Windows app development
– Mobile app development
– AR development
– VR development
Github
Visual Studio
Arduino
Brainstorming / Prototyping
Miro
Canva
Figma
Languages
C#
Python
Haskell
Planning
Jira
Trello
Modeling
Maya
Clo3D
Audio
Audacity
FMOD